Tanner C. Salgado

Environment Design | Concept Art | Visual Development

949.391.0296 | tannersalgado@gmail.com | San Clemente, CA | tannersalgadoart.com

EDUCATION

Laguna College of Art and Design | Laguna Beach, CA                     

Bachelor of Fine Arts, Entertainment Design

TECHNICAL SKILLS

Proficient in Photoshop, Adobe Creative Suite, Blender, Unreal Engine 5, Google Workspace

WORK EXPERIENCE

Visual Development Environment Artist | EVOL Motions | Los Angeles, CA                       August 2026 – PRESENT

  • Visually develop the world of Evil Cupid through character and environment prop sheets, digital background matte paintings, and architectural model-ready explorations

  • Collaborate with all production departments in ensuring a consistent and efficient final visual product 

  • Adapt to tight turnaround schedules and assignments while maintaining quality and consistency across all deliverables

2D Concept Artist | Icarus Alpha Inc. | Stockton, CA                                                           June 2026 – PRESENT

  • Contribute to the development of three separate mobile and PC game IPs as part of a 200-member team

  • Collaborate with both concept and 3D artists to enable the transition from pre-production concepts to production-ready assets

  • Present 1-4 fully ready deliverables each week for critique and incorporate feedback towards selected work

Teaching Artist | Chuck Jones Center for Creativity | Newport Beach, CA                June 2026 – October 2026

  • Taught foundational art principles to students ages 8–16 in classes of 4–12 students

  • Provided constructive feedback on student work that ensured a better understanding of the medium and course material

  • Partnered with fellow Teaching Artists in developing lesson plans that catered to different age groups and individual learning needs

PROJECTS

Production Assistant, Illustrator | First Draft | Laguna Beach, CA                                January 2026 – May 2026

  • Worked within a private student organization of 13 students that delivered weekly newscards, kept the college up-to-date with local events, and promoted emerging student artists with each issue

  • Designed riso-ready illustration pieces for featured issues that captured the attention of passing readers 

  • Produced spreadsheets, communicated with production managers, organized interviews and weekly meetings, oversaw finances, and kept up with local news and events through student outreach 

Production Artist | Magnum Opus | Bozeman, MT                                                           August 2025 – July 2026

  • Worked with a team of creatives in producing a short film based in Montana

  • Reimagined visual concepts into film promotion covers and posters for the project

  • Developed concept thumbnails for posters and promotional material through fully rendered illustrations